How to make rigidbody only interact with terrain
effectively, I want to spawn items and have them only interact with static objects, not other items that may be on the ground... because if you drop a bunch of items on top of eachother they'll push...
View ArticlePhysics.IgnoreCollision not ignoring specified prefab
Try as I might, I absolutely cannot get physics.ignorecollision to work on my player prefab. It used to work, then I added a kinematic rigidbody and capsule collider set as a trigger onto my prefab in...
View ArticleCollider collides, triggers OnCollisionEnter, then bounces, before destroying...
essentially i have a OnCollisionEnter function call Destroy on the object, yet the object is hitting and bouncing off of the collider it's calling the OnCollisionEnter on... shouldn't it be calling...
View ArticleServer Appears in MasterServer for me, but not friend
I am hosting a server on my local machine using Ulink and Ulink MasterServer.. the server appears in the list and I can connect to it just fine using any computer at my house, I have not yet been able...
View ArticleHow to make rigidbody only interact with terrain
effectively, I want to spawn items and have them only interact with static objects, not other items that may be on the ground... because if you drop a bunch of items on top of eachother they'll push...
View ArticlePhysics.IgnoreCollision not ignoring specified prefab
Try as I might, I absolutely cannot get physics.ignorecollision to work on my player prefab. It used to work, then I added a kinematic rigidbody and capsule collider set as a trigger onto my prefab in...
View ArticleCollider collides, triggers OnCollisionEnter, then bounces, before destroying...
essentially i have a OnCollisionEnter function call Destroy on the object, yet the object is hitting and bouncing off of the collider it's calling the OnCollisionEnter on... shouldn't it be calling...
View ArticleServer Appears in MasterServer for me, but not friend
I am hosting a server on my local machine using Ulink and Ulink MasterServer.. the server appears in the list and I can connect to it just fine using any computer at my house, I have not yet been able...
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